A while ago I received a message from Professor Sebastian Genvo, a Professor of communication sciences at the University of Metz, France (Centre de REcherche sur les Médiations - CREM). He develops research and Master courses on the aesthetic, cultural and economic aspects of video games (and has written several books in French about these topics and some articles in English).
He is also a game designer and has developed "Keys of a Gamespace", where you can dive into someone else's life and explore his psychological/cultural/social problems. You will be able to experience his/her ethical and moral dilemmas and face the consequences that occur in such a situation. The game only works on PC - and as a Mac user - I have not yet tried it - but it sounds intriguing.